Extended reality (XR) and augmented reality (AR) are disrupting education. XR tech immerses students into a virtual environment. Therefore, imagine biology students dissecting lab specimens in their home office. AR improves a student’s environment with tech...
A Pass is proud and happy to announce our new Vice President of Finance and Administration, Nikki Giovanni Huff. In 2017, Nikki Giovanni started working with A Pass as a freelance higher education writer serving in the copy editor, developmental editor, managerial...
Many school administrators are making the shift or have shifted to digital textbooks. After all, they are more cost-effective, are interactive, use familiar navigation tools, and allow real-time updates. Consequently, the demand for high-quality digital textbooks is...
What is the digital campus? Why would leaders push their institutions in this direction? The benefits can be rewarding for directors of online learning. Still, the barriers can distract leaders, moving the digital campus to the back burner. This decision can...
Gamification makes the curriculum more engaging. Research shows students and teachers enjoy playing together as they learn about content. Also, gamification helps improve problem-solving and work skills. With remote learning, gamification is the way students interact...