A month ago, few people had heard of the coronavirus. Fewer still predicted this great exodus from traditional work environments to virtual ones. The COVID-19 situation seems like something from a science fiction movie: An sudden and unpredictable foe, a need for more...
No longer regulated to the clunky VHS players, video-based learning can be used by your staff to reach students across a range of disciplines. Faculty is able to use current content to fuel lively talks on current topics. Staff are able to get the following gains off...
In the well-known fairytale “Cinderella,” a poor girl is visited by her fairy godmother. This girl was not given a choice of fairy godmother, nor did she have a chance to ask for references. In fact, the girl had never spoken to her fairy godmother before that moment....
Designing new curriculum is not quite like the adage, “A journey of a thousand steps begins with the first.” Sure, the curriculum designing process has many steps. But at the beginning of designing a new curriculum, the last step is the focus: Measuring its success....
How can you squeeze creativity, problem-solving, critical thinking, decision-making, and risk-taking into your next course? Play with it! Make your next course game based. EdTech Magazine reports that sixty percent (60%) of teachers say using digital games helps...
The idea of curriculum planning seems overwhelming. There are so many moving parts and spinning pieces that it seems complicated. However, the key to successful curriculum planning is in the very name: planning. Curriculum planning becomes easier if these five steps...