As we get ready to welcome 2020, we thought it would be a great idea to recap 2019 with our top 5 articles written this year.
Without a doubt, creating a computer science curriculum can be a bit challenging. There are a ton of variables and plenty of room for mistakes.
K-12 education is witnessing some significant changes these days. The most notable of these are undoubtedly the increasing implementation of technology in the classroom and the rise of full-blown virtual classrooms.
The adoption of new technology in today’s classroom is inevitable. However, there are barriers that must be removed in order to make this adoption successful.
Being able to develop students while teaching existing courses seems too good to be true. How is this possible? Universal Design Learning (UDL).
We know today’s students are distracted. Texts need answering. Emails need replies. Besides that, students drown in content. Consider breaking courses into bite-size chunks. Provide little lessons for students.
Integrating multimedia into your eLearning courses engages learners, but the latest research indicates too much interactivity may frustrate your learners. In the hands of a skilled developer, multimedia interaction positively impacts knowledge transfer. Course navigation menus appear and disappear when needed, creating screen space.
As online course offerings grow, IDs are prepared to support instructors Traditionally, Instructional Designers (IDs) focused on creating online courses for a university. This role is expanding. Now, IDs serve as a link between faculty, IT, and administration. They are being asked to consult faculty on course design and in turn, are consulted for new pedagogy tactics to meet educational aims. They are also being turned to for recommendations on how to fit new tech across the curriculum. As their role changes, IDs continue partnering with course instructors to transform the classroom experience. IDs wear many different hats, depending on the department they work in. They may: adapt or revise existing courses, lessons, assignments, or learning resources partner with faculty to plan, design, and implement new courses research emerging trends in new technology train and support faculty on new technology use or learning management systems team up with course instructors to identify learning needs and course objectives create or obtain media to support a course such as video and multimedia manage course development timelines and budgets [...]